Five to Noon is a deduction game you play with a clock. Something has gone missing from a building in the village: the prize marrow from the barn, the collection plate from the church, the best tongs from the forge. The case tells you when it was last seen. At five to noon, it was gone.
Turn the clock from 11:00 to five to noon, five minutes at a time, and watch the villagers walk between the church, the forge, the tea room, the bakery, the post office and the barn. You can see through shop windows, but not through closed shutters, so watch who steps onto each doorstep and goes in. Then name the one person who was inside after the item was last seen.
There are twelve cases in the casebook, from four villagers to eight, and a new case every day.





