Board · Web

Sunroom Checkers

By Partech Systems

A big board, and opponents who never hurry you.

Classic checkers on a big, clear board, against kind opponents who wait for you. Every move said in words.

  • Free
  • No account
  • No ads during a game
  • Works with TalkBack
A hint during a game, a double outline on two squares and the words "Jump from A5 to C7, taking the piece on B6. You must take: captures are compulsory." above a big "Jump to C7" button
A new game of Sunroom Checkers against Len on the Cocoa look, the black piece on C3 picked up with dashed circles on B4 and D4, and big "Move to B4" and "Move to D4" buttons under the board
Why it’s different

Checkers you don't have to squint at

A board you can see

The board fills the screen, with letters and numbers round the edge so every square has a name. Red pieces carry a ring and black pieces a solid top, so you can tell them apart without colour, and kings wear a big gold crown.

Tap, then tap

Tap a piece and big dashed circles show where it can go, with big "Move to D4" buttons as well. A jump of several hops goes one tap at a time, and a piece that can't move tells you why.

Kind, fair opponents

Dot plays Easy, Len Normal and Agnes Sharp, or play a friend on the same screen. Nobody hurries you, and the computer players only see what's on the board.

Help when you want it

Undo is always free and unlimited. A hint marks a good move and says why, and three hints in each game are free. Every move can be read aloud, and it works with TalkBack.

See it

Three looks, three opponents

A new game of Sunroom Checkers against Len on the Cocoa look, the black piece on C3 picked up with dashed circles on B4 and D4, and big "Move to B4" and "Move to D4" buttons under the board
CocoaA cream and brown board in a cocoa frame.
A hint during a game, a double outline on two squares and the words "Jump from A5 to C7, taking the piece on B6. You must take: captures are compulsory." above a big "Jump to C7" button
Hints in wordsThe move is marked, and the reason is written out.
The Daylight look after Len has jumped, with the words "You must take a piece. The outlined pieces on D2 and F2 can jump."
DaylightLight and bright, for sunny rooms.
The Night look, red ringed pieces and black solid pieces on a black and white board with yellow outlines, a piece picked up and its two moves shown
NightBlack, white and yellow for the strongest contrast.
The first-launch question "Would you like Sunroom Checkers to talk?" with big Yes and No buttons
It can talkWith TalkBack off, it reads every move aloud if you like.
The end of a game, a gold crown above "You won!", Len saying "Good game. You had me there." and the record against Len, with buttons for a new game, undo and home
You wonA word from your opponent, and how you stand.
How it plays

Sunroom Checkers is classic checkers, or English draughts, on a big, clear board. You play against Dot, Len or Agnes, three friendly computer players from Easy to Sharp, or against a friend on the same screen. There's no clock, and nobody hurries you.

Tap a piece and big dashed circles show where it can go, with big buttons under the board too. When you must take a piece, the game says so and outlines the pieces that can jump. Every move is said in words, from "Len jumps from C5 to E3, taking your piece on D4" to "Your turn", and it works with TalkBack or reads itself aloud.

Undo is always free, and a hint marks a good move and says why. There are three looks to choose from: warm Cocoa, light Daylight for a bright room, and black-and-white Night for the strongest contrast.

Tips

How to play well

  1. Keep your back row

    Pieces left on your back row stop the other side from crowning kings. Move them last if you can.

  2. Trade when you're ahead

    When you have more pieces, swapping one for one makes your lead count for more.

  3. Watch for double jumps

    Before you move, look at what you leave behind. Two pieces with an empty square behind them can be taken in one go.

  4. Not sure? Ask

    Tap Hint and the game marks a good move and tells you why, such as "safe" or "crowns a king".

Questions

Asked and answered

Is Sunroom Checkers free? Are there ads?

Yes, it's free to play in your browser. There are never ads during a game and no banners. Your first ten games have no ads at all; after that an ad may appear between games, at most once every ten games and never twice within five minutes. Undo never needs an ad. Three hints in each game are free; after that, a hint asks if you'd like to watch a short ad for another, and you can always say no.

Which rules does it use?

English draughts, also called American checkers, on an 8 by 8 board. Men move forwards, kings both ways, and captures are compulsory. You can make captures optional as a house rule when you start a new game.

Can I play against a friend?

Yes. Choose Two players and share the screen. Black at the bottom goes first, and the game says whose turn it is.

Can I play it without looking at the screen?

It works with TalkBack, and with TalkBack off it can read every move aloud (turn on Speak in Settings). Every square has a name, like C3, and every move is announced.

Will I lose my game if I leave?

No. Your game is saved after every move, so you can close the page or take a call and carry on later.

Sunroom Checkers is made by Partech Systems Limited.

Privacy policy · Support · More games

Find a product